- safeGetDiving(DAC) - Method in class fr.aumgn.dac2.arena.Arena
-
Returns the diving board if defined or throws an exception if not.
- safeGetPool(DAC) - Method in class fr.aumgn.dac2.arena.Arena
-
Returns the pool if defined or throws an exception if not.
- safeGetStartRegion(DAC) - Method in class fr.aumgn.dac2.arena.Arena
-
Returns the start region if defined or throws an exception if not.
- safeGetSurroundingRegion(DAC) - Method in class fr.aumgn.dac2.arena.Arena
-
Returns the surrounding region if defined or throws an exception if not.
- saveAll(DAC) - Method in class fr.aumgn.dac2.arena.Arenas
-
- saveArena(DAC, Arena) - Method in class fr.aumgn.dac2.arena.Arenas
-
- select(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.DisabledWorldEditCommands
-
- SelectCommands - Class in fr.aumgn.dac2.commands.worldedit
-
- SelectCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.worldedit.SelectCommands
-
- send(String, Object...) - Method in class fr.aumgn.dac2.game.AbstractGame
-
Send a message which is recorded in the main PluginMessages instance.
- sendMessage(String) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
-
- sendMessage(String) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
-
- sendMessage(String) - Method in class fr.aumgn.dac2.game.GamePlayer
-
- sendMessage(String) - Method in class fr.aumgn.dac2.game.training.Training
-
- sendMessage(String) - Method in class fr.aumgn.dac2.stage.join.JoinStage
-
- sendMessage(String) - Method in interface fr.aumgn.dac2.stage.Stage
-
- sendSpectators(String) - Method in class fr.aumgn.dac2.game.AbstractGame
-
Sends a message to this game's spectators by prefixing
the message with the arena's name as specified in the config.
- sendStats(PluginMessages) - Method in class fr.aumgn.dac2.game.training.TrainingPlayer
-
- sendTimeMessage(String) - Method in class fr.aumgn.dac2.game.GameTimer
-
- set(World, Material) - Method in class fr.aumgn.dac2.shape.column.Column
-
- set(World, Material, short) - Method in class fr.aumgn.dac2.shape.column.Column
-
- set(World, ColumnPattern) - Method in class fr.aumgn.dac2.shape.column.Column
-
- SetCommands - Class in fr.aumgn.dac2.commands
-
- SetCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.SetCommands
-
- setDiving(Diving) - Method in class fr.aumgn.dac2.arena.Arena
-
- setPool(Pool) - Method in class fr.aumgn.dac2.arena.Arena
-
- setStartRegion(StartRegion) - Method in class fr.aumgn.dac2.arena.Arena
-
- setSurroundingRegion(SurroundingRegion) - Method in class fr.aumgn.dac2.arena.Arena
-
Sets the surrrounding region.
- setwe(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.DisabledWorldEditCommands
-
- SetWECommands - Class in fr.aumgn.dac2.commands.worldedit
-
- SetWECommands(DAC) - Constructor for class fr.aumgn.dac2.commands.worldedit.SetWECommands
-
- shape - Variable in class fr.aumgn.dac2.shape.iterator.CuboidColumnsIterator
-
- Shape - Interface in fr.aumgn.dac2.shape
-
Represents a region shape.
- ShapeFactory - Enum in fr.aumgn.dac2.shape
-
- ShapeName - Annotation Type in fr.aumgn.dac2.shape
-
The name of the shape used to serialize it with Gson.
- SimplePlayerStartData - Class in fr.aumgn.dac2.game.start
-
- SimplePlayerStartData(Color, Player) - Constructor for class fr.aumgn.dac2.game.start.SimplePlayerStartData
-
- size() - Method in class fr.aumgn.dac2.config.Colors
-
- size() - Method in class fr.aumgn.dac2.game.GameParty
-
- size() - Method in class fr.aumgn.dac2.game.start.GameQuickStart
-
- size() - Method in class fr.aumgn.dac2.stage.join.JoinStage
-
- size2D() - Method in class fr.aumgn.dac2.arena.regions.Pool
-
- SpectatorCommands - Class in fr.aumgn.dac2.commands
-
- SpectatorCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.SpectatorCommands
-
- spectators - Variable in class fr.aumgn.dac2.game.AbstractGame
-
- Stage - Variable in class fr.aumgn.dac2.commands.DACCommands
-
StageArg factory.
- Stage - Interface in fr.aumgn.dac2.stage
-
- StageAlreadyRunning - Exception in fr.aumgn.dac2.exceptions
-
Thrown when trying to start a new stage for an arena which already has one.
- StageAlreadyRunning(PluginMessages) - Constructor for exception fr.aumgn.dac2.exceptions.StageAlreadyRunning
-
- StageArg - Class in fr.aumgn.dac2.commands.arg
-
- StageArg(DAC, String) - Constructor for class fr.aumgn.dac2.commands.arg.StageArg
-
- StageArg.NoStageForArena - Exception in fr.aumgn.dac2.commands.arg
-
- StageArg.NoStageForArena(DAC, Arena) - Constructor for exception fr.aumgn.dac2.commands.arg.StageArg.NoStageForArena
-
- StageArg.NoStageForPlayer - Exception in fr.aumgn.dac2.commands.arg
-
- StageArg.NoStageForPlayer(DAC) - Constructor for exception fr.aumgn.dac2.commands.arg.StageArg.NoStageForPlayer
-
- StageCommands - Class in fr.aumgn.dac2.commands
-
- StageCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.StageCommands
-
- Stages - Class in fr.aumgn.dac2.stage
-
- Stages(DAC) - Constructor for class fr.aumgn.dac2.stage.Stages
-
- start(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.SetCommands
-
- start(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.StageCommands
-
- start(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SelectCommands
-
- start(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SetWECommands
-
- start() - Method in class fr.aumgn.dac2.game.classic.ClassicGame
-
- start() - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
-
- start() - Method in class fr.aumgn.dac2.game.training.Training
-
- start() - Method in class fr.aumgn.dac2.stage.join.JoinStage
-
- start() - Method in interface fr.aumgn.dac2.stage.Stage
-
- start(Stage) - Method in class fr.aumgn.dac2.stage.Stages
-
- StartRegion - Class in fr.aumgn.dac2.arena.regions
-
- StartRegion(Shape) - Constructor for class fr.aumgn.dac2.arena.regions.StartRegion
-
- stop(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.StageCommands
-
- stop(boolean) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
-
- stop(boolean) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
-
- stop(boolean) - Method in class fr.aumgn.dac2.game.training.Training
-
- stop(boolean) - Method in class fr.aumgn.dac2.stage.join.JoinStage
-
- stop(boolean) - Method in interface fr.aumgn.dac2.stage.Stage
-
- stop(Stage) - Method in class fr.aumgn.dac2.stage.Stages
-
- surrounding(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.SetCommands
-
- surrounding(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SelectCommands
-
- surrounding(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SetWECommands
-
- SurroundingRegion - Class in fr.aumgn.dac2.arena.regions
-
- SurroundingRegion(Shape) - Constructor for class fr.aumgn.dac2.arena.regions.SurroundingRegion
-
- SurroundingRegion(Diving, Pool) - Constructor for class fr.aumgn.dac2.arena.regions.SurroundingRegion
-
- switchTo(Stage) - Method in class fr.aumgn.dac2.stage.Stages
-