A B C D E F G H I J K L M N O P Q R S T U V W 

A

AbstractGame - Class in fr.aumgn.dac2.game
Common implementations of most game mode.
AbstractGame(DAC, GameStartData) - Constructor for class fr.aumgn.dac2.game.AbstractGame
 
addPlayer(Player, List<Color>) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
addPlayer(Player, Color) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
addPoints(int) - Method in class fr.aumgn.dac2.game.colonnisation.ColonnPlayer
 
addSpectator(Player) - Method in class fr.aumgn.dac2.game.AbstractGame
 
addSpectator(Player) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
addSpectator(Player) - Method in interface fr.aumgn.dac2.stage.Stage
 
AdminCommands - Class in fr.aumgn.dac2.commands
 
AdminCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.AdminCommands
 
all() - Method in class fr.aumgn.dac2.arena.Arenas
 
allButOne(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.FillCommands
 
apply(World, Column) - Method in interface fr.aumgn.dac2.shape.column.ColumnPattern
 
apply(World, Column) - Method in class fr.aumgn.dac2.shape.column.GlassyPattern
 
apply(World, Column) - Method in class fr.aumgn.dac2.shape.column.RandomPattern
 
apply(World, Column) - Method in class fr.aumgn.dac2.shape.column.UniformPattern
 
ArbitraryFlatShape - Class in fr.aumgn.dac2.shape
 
ArbitraryFlatShape(Set<Vector2D>, double, double) - Constructor for class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
ArbitraryFlatShapeVisitor - Class in fr.aumgn.dac2.shape
 
ArbitraryFlatShapeVisitor(DAC, World, Vector) - Constructor for class fr.aumgn.dac2.shape.ArbitraryFlatShapeVisitor
 
Arena - Class in fr.aumgn.dac2.arena
 
Arena(String, World) - Constructor for class fr.aumgn.dac2.arena.Arena
 
Arena - Variable in class fr.aumgn.dac2.commands.DACCommands
ArenaArg factory.
arena - Variable in class fr.aumgn.dac2.game.AbstractGame
 
ArenaArg - Class in fr.aumgn.dac2.commands.arg
 
ArenaArg(DAC, String) - Constructor for class fr.aumgn.dac2.commands.arg.ArenaArg
 
ArenaArg.NoSuchArena - Exception in fr.aumgn.dac2.commands.arg
 
ArenaArg.NoSuchArena(DAC, String) - Constructor for exception fr.aumgn.dac2.commands.arg.ArenaArg.NoSuchArena
 
ArenaArg.NotInArena - Exception in fr.aumgn.dac2.commands.arg
 
ArenaArg.NotInArena(DAC) - Constructor for exception fr.aumgn.dac2.commands.arg.ArenaArg.NotInArena
 
ArenaComponentUndefined - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to access with the safeGet* arena getters an undefined component.
ArenaComponentUndefined(String) - Constructor for exception fr.aumgn.dac2.exceptions.ArenaComponentUndefined
 
ArenaDeleteException - Exception in fr.aumgn.dac2.exceptions
Thrown when the removal of an arenas .json file failed.
ArenaDeleteException(String) - Constructor for exception fr.aumgn.dac2.exceptions.ArenaDeleteException
 
Arenas - Class in fr.aumgn.dac2.arena
 
Arenas(DAC) - Constructor for class fr.aumgn.dac2.arena.Arenas
 
arenas(CommandSender) - Method in class fr.aumgn.dac2.commands.ArenasCommands
 
ArenaSaveException - Exception in fr.aumgn.dac2.exceptions
Thrown when the creation of a .json arena file failed.
ArenaSaveException(String) - Constructor for exception fr.aumgn.dac2.exceptions.ArenaSaveException
 
ArenasCommands - Class in fr.aumgn.dac2.commands
 
ArenasCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.ArenasCommands
 
ArenasFolderException - Exception in fr.aumgn.dac2.exceptions
Thrown when the creation of the root directory of all .json arenas files failed.
ArenasFolderException(String) - Constructor for exception fr.aumgn.dac2.exceptions.ArenasFolderException
 
asList() - Method in class fr.aumgn.dac2.config.Colors
 
asList() - Method in class fr.aumgn.dac2.game.GameParty
 
asMap() - Method in class fr.aumgn.dac2.config.Colors
 

B

block - Variable in class fr.aumgn.dac2.config.Color
 
bu2blockwe(Vector2D) - Static method in class fr.aumgn.dac2.shape.worldedit.WEShapeUtils
 
bu2we(Vector) - Static method in class fr.aumgn.dac2.shape.worldedit.WEShapeUtils
 
bu2we(Vector2D) - Static method in class fr.aumgn.dac2.shape.worldedit.WEShapeUtils
 

C

chat - Variable in class fr.aumgn.dac2.config.Color
 
ClassicGame - Class in fr.aumgn.dac2.game.classic
 
ClassicGame(DAC, GameStartData) - Constructor for class fr.aumgn.dac2.game.classic.ClassicGame
 
ClassicGamePlayer - Class in fr.aumgn.dac2.game.classic
 
ClassicGamePlayer(PlayerRef, PlayerStartData) - Constructor for class fr.aumgn.dac2.game.classic.ClassicGamePlayer
 
Colonnisation - Class in fr.aumgn.dac2.game.colonnisation
 
Colonnisation(DAC, GameStartData) - Constructor for class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
ColonnPlayer - Class in fr.aumgn.dac2.game.colonnisation
 
ColonnPlayer(PlayerRef, PlayerStartData) - Constructor for class fr.aumgn.dac2.game.colonnisation.ColonnPlayer
 
Color - Variable in class fr.aumgn.dac2.commands.DACCommands
ColorArg factory.
Color - Class in fr.aumgn.dac2.config
 
Color(String, ChatColor, Material, byte) - Constructor for class fr.aumgn.dac2.config.Color
 
ColorArg - Class in fr.aumgn.dac2.commands.arg
 
ColorArg(DAC, String) - Constructor for class fr.aumgn.dac2.commands.arg.ColorArg
 
ColorArg.NotAColor - Exception in fr.aumgn.dac2.commands.arg
 
ColorArg.NotAColor(DAC, String) - Constructor for exception fr.aumgn.dac2.commands.arg.ColorArg.NotAColor
 
colors(CommandSender) - Method in class fr.aumgn.dac2.commands.InfoCommands
 
Colors - Class in fr.aumgn.dac2.config
 
Colors(DAC) - Constructor for class fr.aumgn.dac2.config.Colors
 
Column - Class in fr.aumgn.dac2.shape.column
Represents a column of block in a FlatShape.
Column(FlatShape, Vector2D) - Constructor for class fr.aumgn.dac2.shape.column.Column
 
ColumnPattern - Interface in fr.aumgn.dac2.shape.column
Represents a pattern used to change column's blocks.
ColumnsIterator - Class in fr.aumgn.dac2.shape.iterator
 
ColumnsIterator(FlatShape) - Constructor for class fr.aumgn.dac2.shape.iterator.ColumnsIterator
 
compareTo(ColonnPlayer) - Method in class fr.aumgn.dac2.game.colonnisation.ColonnPlayer
 
computeNext() - Method in class fr.aumgn.dac2.shape.iterator.ColumnsIterator
 
computeNext() - Method in class fr.aumgn.dac2.shape.iterator.CuboidColumnsIterator
 
computeNextVector2D() - Method in class fr.aumgn.dac2.shape.iterator.CuboidColumnsIterator
 
contains(Vector) - Method in class fr.aumgn.dac2.arena.regions.Region
 
contains(Player) - Method in class fr.aumgn.dac2.arena.regions.Region
 
contains(String) - Method in class fr.aumgn.dac2.config.Colors
 
contains(Player) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
contains(Player) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
contains(Player) - Method in class fr.aumgn.dac2.game.training.Training
 
contains(Vector) - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
contains(Vector) - Method in class fr.aumgn.dac2.shape.CuboidShape
 
contains(Vector) - Method in class fr.aumgn.dac2.shape.CylinderShape
 
contains(Vector) - Method in class fr.aumgn.dac2.shape.EllipsoidShape
 
contains(Vector) - Method in class fr.aumgn.dac2.shape.PolygonalShape
 
contains(Vector) - Method in interface fr.aumgn.dac2.shape.Shape
 
contains(Player) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
contains(Player) - Method in interface fr.aumgn.dac2.stage.Stage
 
contains2D(Vector2D) - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
contains2D(Vector2D) - Method in class fr.aumgn.dac2.shape.CuboidShape
 
contains2D(Vector2D) - Method in class fr.aumgn.dac2.shape.CylinderShape
 
contains2D(Vector2D) - Method in interface fr.aumgn.dac2.shape.FlatShape
 
contains2D(Vector2D) - Method in class fr.aumgn.dac2.shape.PolygonalShape
 
create(DAC, String, World) - Method in class fr.aumgn.dac2.arena.Arenas
 
create(Gson, TypeToken<T>) - Method in class fr.aumgn.dac2.arena.regions.GsonRegionFactory
 
create(DAC, World, Vector, int, int) - Method in enum fr.aumgn.dac2.shape.ShapeFactory
 
create(DAC, LocalWorld, Shape) - Method in enum fr.aumgn.dac2.shape.worldedit.WESelector
 
createGame(DAC, GameStartData) - Method in class fr.aumgn.dac2.game.GameFactory
Factory method which creates the game based on the given data.
CuboidColumnsIterator - Class in fr.aumgn.dac2.shape.iterator
 
CuboidColumnsIterator(FlatShape) - Constructor for class fr.aumgn.dac2.shape.iterator.CuboidColumnsIterator
 
CuboidShape - Class in fr.aumgn.dac2.shape
 
CuboidShape(Vector, Vector) - Constructor for class fr.aumgn.dac2.shape.CuboidShape
 
CylinderShape - Class in fr.aumgn.dac2.shape
 
CylinderShape(Vector2D, Vector2D, int, int) - Constructor for class fr.aumgn.dac2.shape.CylinderShape
 

D

dac - Variable in class fr.aumgn.dac2.commands.DACCommands
 
dac(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.FillCommands
 
DAC - Class in fr.aumgn.dac2
Main class which offers acces to all components.
DAC(DACPlugin) - Constructor for class fr.aumgn.dac2.DAC
 
dac - Variable in class fr.aumgn.dac2.game.AbstractGame
 
DACCommands - Class in fr.aumgn.dac2.commands
 
DACCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.DACCommands
 
DACConfig - Class in fr.aumgn.dac2.config
 
DACConfig() - Constructor for class fr.aumgn.dac2.config.DACConfig
 
DACException - Exception in fr.aumgn.dac2.exceptions
 
DACException(String) - Constructor for exception fr.aumgn.dac2.exceptions.DACException
 
DACPlugin - Class in fr.aumgn.dac2
 
DACPlugin() - Constructor for class fr.aumgn.dac2.DACPlugin
 
DACUtil - Class in fr.aumgn.dac2.utils
 
data - Variable in class fr.aumgn.dac2.config.Color
 
defaultFor(CommandSender) - Method in class fr.aumgn.dac2.commands.arg.ArenaArg
 
defaultFor(CommandSender) - Method in class fr.aumgn.dac2.commands.arg.StageArg
 
define(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.ArenasCommands
 
delayedTeleport(Location) - Method in class fr.aumgn.dac2.game.GamePlayer
 
delayedTpToStart() - Method in class fr.aumgn.dac2.game.GamePlayer
 
delete(DAC, Arena) - Method in class fr.aumgn.dac2.arena.Arenas
 
delete(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.ArenasCommands
 
DisabledWorldEditCommands - Class in fr.aumgn.dac2.commands.worldedit
 
DisabledWorldEditCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.worldedit.DisabledWorldEditCommands
 
Diving - Class in fr.aumgn.dac2.arena
 
Diving(Location) - Constructor for class fr.aumgn.dac2.arena.Diving
 
diving(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.SetCommands
 

E

EllipsoidShape - Class in fr.aumgn.dac2.shape
 
EllipsoidShape(Vector, Vector) - Constructor for class fr.aumgn.dac2.shape.EllipsoidShape
 

F

fill(World, Material) - Method in class fr.aumgn.dac2.arena.regions.Pool
 
fill(World, Material, byte) - Method in class fr.aumgn.dac2.arena.regions.Pool
 
fill(World, Pool, ColumnPattern) - Method in class fr.aumgn.dac2.arena.regions.PoolFilling.AllButOne
 
fill(World, Pool, ColumnPattern) - Method in class fr.aumgn.dac2.arena.regions.PoolFilling.DeACoudre
 
fill(World, Pool, ColumnPattern) - Method in interface fr.aumgn.dac2.arena.regions.PoolFilling
 
fill(World, Pool, ColumnPattern) - Method in class fr.aumgn.dac2.arena.regions.PoolFilling.Fully
 
fill(World, Pool, ColumnPattern) - Method in class fr.aumgn.dac2.arena.regions.PoolFilling.Randomly
 
fill(World, Pool, ColumnPattern) - Method in class fr.aumgn.dac2.arena.regions.PoolFilling.Reset
 
FillCommands - Class in fr.aumgn.dac2.commands
 
FillCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.FillCommands
 
flag() - Method in enum fr.aumgn.dac2.config.PoolReset
 
FlatShape - Interface in fr.aumgn.dac2.shape
Represents a flat shape and defines specific methods.
forceStop(Stage) - Method in class fr.aumgn.dac2.stage.Stages
 
fr.aumgn.dac2 - package fr.aumgn.dac2
 
fr.aumgn.dac2.arena - package fr.aumgn.dac2.arena
 
fr.aumgn.dac2.arena.regions - package fr.aumgn.dac2.arena.regions
 
fr.aumgn.dac2.commands - package fr.aumgn.dac2.commands
 
fr.aumgn.dac2.commands.arg - package fr.aumgn.dac2.commands.arg
 
fr.aumgn.dac2.commands.worldedit - package fr.aumgn.dac2.commands.worldedit
 
fr.aumgn.dac2.config - package fr.aumgn.dac2.config
 
fr.aumgn.dac2.exceptions - package fr.aumgn.dac2.exceptions
 
fr.aumgn.dac2.game - package fr.aumgn.dac2.game
 
fr.aumgn.dac2.game.classic - package fr.aumgn.dac2.game.classic
 
fr.aumgn.dac2.game.colonnisation - package fr.aumgn.dac2.game.colonnisation
 
fr.aumgn.dac2.game.start - package fr.aumgn.dac2.game.start
 
fr.aumgn.dac2.game.training - package fr.aumgn.dac2.game.training
 
fr.aumgn.dac2.shape - package fr.aumgn.dac2.shape
 
fr.aumgn.dac2.shape.column - package fr.aumgn.dac2.shape.column
 
fr.aumgn.dac2.shape.iterator - package fr.aumgn.dac2.shape.iterator
 
fr.aumgn.dac2.shape.worldedit - package fr.aumgn.dac2.shape.worldedit
 
fr.aumgn.dac2.stage - package fr.aumgn.dac2.stage
 
fr.aumgn.dac2.stage.join - package fr.aumgn.dac2.stage.join
 
fr.aumgn.dac2.utils - package fr.aumgn.dac2.utils
 
fromColors(List<Color>) - Static method in class fr.aumgn.dac2.shape.column.RandomPattern
 
fully(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.FillCommands
 

G

Game - Interface in fr.aumgn.dac2.game
 
GameFactory - Class in fr.aumgn.dac2.game
Manages all different game modes
GameFactory() - Constructor for class fr.aumgn.dac2.game.GameFactory
 
GameListener - Class in fr.aumgn.dac2.game
Listener which provides common implementations of listeners for most game mode.
GameListener(AbstractGame) - Constructor for class fr.aumgn.dac2.game.GameListener
 
GameParty<T extends GamePlayer> - Class in fr.aumgn.dac2.game
 
GameParty(Game, Class<T>, List<T>) - Constructor for class fr.aumgn.dac2.game.GameParty
 
GamePlayer - Class in fr.aumgn.dac2.game
Stores common data associated to player and implements common behaviors.
GamePlayer(PlayerRef, PlayerStartData) - Constructor for class fr.aumgn.dac2.game.GamePlayer
 
GameQuickStart - Class in fr.aumgn.dac2.game.start
 
GameQuickStart(DAC, Arena) - Constructor for class fr.aumgn.dac2.game.start.GameQuickStart
 
GameStartData - Interface in fr.aumgn.dac2.game.start
Defines methods for all data necessary to start a new Game.
GameTimer - Class in fr.aumgn.dac2.game
 
GameTimer(DAC, Game) - Constructor for class fr.aumgn.dac2.game.GameTimer
 
GameTimer(DAC, Game, Runnable) - Constructor for class fr.aumgn.dac2.game.GameTimer
 
get(String) - Method in class fr.aumgn.dac2.arena.Arenas
 
get(Player) - Method in class fr.aumgn.dac2.arena.Arenas
Gets the arena in whose start region the player is in.
get(String) - Method in class fr.aumgn.dac2.config.Colors
 
get(String) - Static method in class fr.aumgn.dac2.game.GameFactory
 
get(double) - Method in class fr.aumgn.dac2.shape.column.Column
 
get(Arena) - Method in class fr.aumgn.dac2.stage.Stages
 
get(Player) - Method in class fr.aumgn.dac2.stage.Stages
 
getArena() - Method in class fr.aumgn.dac2.game.AbstractGame
 
getArena() - Method in class fr.aumgn.dac2.game.start.GameQuickStart
 
getArena() - Method in interface fr.aumgn.dac2.game.start.GameStartData
 
getArena() - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
getArena() - Method in interface fr.aumgn.dac2.stage.Stage
 
getArenas() - Method in class fr.aumgn.dac2.DAC
 
getBottom() - Method in class fr.aumgn.dac2.shape.column.Column
 
getByAlias(DAC, String) - Static method in class fr.aumgn.dac2.game.GameFactory
Gets the game factory registered for the given alias.
getCenter() - Method in class fr.aumgn.dac2.shape.CylinderShape
 
getCenter() - Method in class fr.aumgn.dac2.shape.EllipsoidShape
 
getCmdMessages() - Method in class fr.aumgn.dac2.DAC
 
getColonnisationRatio() - Method in class fr.aumgn.dac2.config.DACConfig
 
getColor() - Method in class fr.aumgn.dac2.game.GamePlayer
 
getColor() - Method in interface fr.aumgn.dac2.game.start.PlayerStartData
 
getColor() - Method in class fr.aumgn.dac2.game.start.SimplePlayerStartData
 
getColors() - Method in class fr.aumgn.dac2.DAC
 
getColumn(Vector2D) - Method in class fr.aumgn.dac2.arena.regions.Pool
 
getColumn(Player) - Method in class fr.aumgn.dac2.arena.regions.Pool
 
getColumn(Vector2D) - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
getColumn(Vector2D) - Method in class fr.aumgn.dac2.shape.CuboidShape
 
getColumn(Vector2D) - Method in class fr.aumgn.dac2.shape.CylinderShape
 
getColumn(Vector2D) - Method in interface fr.aumgn.dac2.shape.FlatShape
 
getColumn(Vector2D) - Method in class fr.aumgn.dac2.shape.PolygonalShape
 
getColumnPattern() - Method in class fr.aumgn.dac2.game.GamePlayer
 
getConfig() - Method in class fr.aumgn.dac2.DAC
 
getCurrent() - Method in class fr.aumgn.dac2.game.GameParty
 
getDacs() - Method in class fr.aumgn.dac2.game.training.TrainingPlayer
 
getDeathPosition() - Method in class fr.aumgn.dac2.game.classic.ClassicGamePlayer
 
getDirection() - Method in interface fr.aumgn.dac2.game.start.PlayerStartData
 
getDirection() - Method in class fr.aumgn.dac2.game.start.SimplePlayerStartData
 
getDisplayName() - Method in class fr.aumgn.dac2.game.GamePlayer
 
getDiving() - Method in class fr.aumgn.dac2.arena.Arena
 
getFails() - Method in class fr.aumgn.dac2.game.training.TrainingPlayer
 
getGsonLoader() - Method in class fr.aumgn.dac2.DACPlugin
 
getIndex() - Method in class fr.aumgn.dac2.game.GamePlayer
 
getListeners() - Method in class fr.aumgn.dac2.game.AbstractGame
 
getListeners() - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
getListeners() - Method in interface fr.aumgn.dac2.stage.Stage
 
getLives() - Method in class fr.aumgn.dac2.game.classic.ClassicGamePlayer
 
getLocale() - Method in class fr.aumgn.dac2.config.DACConfig
 
getLogger() - Method in class fr.aumgn.dac2.DAC
 
getMax() - Method in class fr.aumgn.dac2.shape.CuboidShape
 
getMax2D() - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
getMax2D() - Method in class fr.aumgn.dac2.shape.CuboidShape
 
getMax2D() - Method in class fr.aumgn.dac2.shape.CylinderShape
 
getMax2D() - Method in interface fr.aumgn.dac2.shape.FlatShape
 
getMax2D() - Method in class fr.aumgn.dac2.shape.PolygonalShape
 
getMaxY() - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
getMaxY() - Method in class fr.aumgn.dac2.shape.CuboidShape
 
getMaxY() - Method in class fr.aumgn.dac2.shape.CylinderShape
 
getMaxY() - Method in interface fr.aumgn.dac2.shape.FlatShape
 
getMaxY() - Method in class fr.aumgn.dac2.shape.PolygonalShape
 
getMessages() - Method in class fr.aumgn.dac2.DAC
 
getMin() - Method in class fr.aumgn.dac2.shape.CuboidShape
 
getMin2D() - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
getMin2D() - Method in class fr.aumgn.dac2.shape.CuboidShape
 
getMin2D() - Method in class fr.aumgn.dac2.shape.CylinderShape
 
getMin2D() - Method in interface fr.aumgn.dac2.shape.FlatShape
 
getMin2D() - Method in class fr.aumgn.dac2.shape.PolygonalShape
 
getMinimumPlayers() - Method in class fr.aumgn.dac2.game.GameFactory
The minimum required number of player to start a new game for this factory.
getMinY() - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
getMinY() - Method in class fr.aumgn.dac2.shape.CuboidShape
 
getMinY() - Method in class fr.aumgn.dac2.shape.CylinderShape
 
getMinY() - Method in interface fr.aumgn.dac2.shape.FlatShape
 
getMinY() - Method in class fr.aumgn.dac2.shape.PolygonalShape
 
getMultiplier() - Method in class fr.aumgn.dac2.game.colonnisation.ColonnPlayer
 
getName() - Method in class fr.aumgn.dac2.arena.Arena
 
getNeutralPattern() - Method in class fr.aumgn.dac2.config.DACConfig
 
getPlayersData() - Method in class fr.aumgn.dac2.game.start.GameQuickStart
 
getPlayersData() - Method in interface fr.aumgn.dac2.game.start.GameStartData
 
getPlayersData() - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
getPlugin() - Method in class fr.aumgn.dac2.DAC
 
getPoints() - Method in class fr.aumgn.dac2.shape.PolygonalShape
 
getPool() - Method in class fr.aumgn.dac2.arena.Arena
 
getPos() - Method in class fr.aumgn.dac2.shape.column.Column
 
getPosition() - Method in class fr.aumgn.dac2.arena.Diving
 
getPosition() - Method in interface fr.aumgn.dac2.game.start.PlayerStartData
 
getPosition() - Method in class fr.aumgn.dac2.game.start.SimplePlayerStartData
 
getRadius() - Method in class fr.aumgn.dac2.shape.CylinderShape
 
getRadius() - Method in class fr.aumgn.dac2.shape.EllipsoidShape
 
getResetOnEnd() - Method in class fr.aumgn.dac2.config.DACConfig
 
getResetOnStart() - Method in class fr.aumgn.dac2.config.DACConfig
 
getScore() - Method in class fr.aumgn.dac2.game.colonnisation.ColonnPlayer
 
getShape() - Method in class fr.aumgn.dac2.arena.regions.Pool
 
getShape() - Method in class fr.aumgn.dac2.arena.regions.Region
 
getShape() - Method in class fr.aumgn.dac2.arena.regions.StartRegion
 
getShape() - Method in class fr.aumgn.dac2.arena.regions.SurroundingRegion
 
getShape(DAC, Region) - Static method in class fr.aumgn.dac2.shape.worldedit.WEShapeUtils
 
getSpectators() - Method in class fr.aumgn.dac2.game.start.GameQuickStart
 
getSpectators() - Method in interface fr.aumgn.dac2.game.start.GameStartData
 
getSpectators() - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
getSpectatorsMsg() - Method in class fr.aumgn.dac2.config.DACConfig
 
getStages() - Method in class fr.aumgn.dac2.DAC
 
getStartRegion() - Method in class fr.aumgn.dac2.arena.Arena
 
getSuccesses() - Method in class fr.aumgn.dac2.game.training.TrainingPlayer
 
getSurroundingRegion() - Method in class fr.aumgn.dac2.arena.Arena
 
getTimeOut() - Method in class fr.aumgn.dac2.config.DACConfig
 
getTimerConfig() - Method in class fr.aumgn.dac2.config.DACConfig
 
getTop() - Method in class fr.aumgn.dac2.shape.column.Column
 
getTpAfterJumpFailDelay() - Method in class fr.aumgn.dac2.config.DACConfig
 
getTpAfterJumpSuccessDelay() - Method in class fr.aumgn.dac2.config.DACConfig
 
getTpBeforeJump() - Method in class fr.aumgn.dac2.config.DACConfig
 
getWorld() - Method in class fr.aumgn.dac2.arena.Arena
 
getWorldEdit() - Method in class fr.aumgn.dac2.commands.worldedit.WorldEditCommands
 
getWorldId() - Method in interface fr.aumgn.dac2.game.start.PlayerStartData
 
getWorldId() - Method in class fr.aumgn.dac2.game.start.SimplePlayerStartData
 
GlassyPattern - Class in fr.aumgn.dac2.shape.column
A column pattern decorator which change the top block into a glass block.
GlassyPattern(ColumnPattern) - Constructor for class fr.aumgn.dac2.shape.column.GlassyPattern
 
GsonRegionFactory - Class in fr.aumgn.dac2.arena.regions
 
GsonRegionFactory() - Constructor for class fr.aumgn.dac2.arena.regions.GsonRegionFactory
 

H

has(String) - Method in class fr.aumgn.dac2.arena.Arenas
 

I

IncompleteArena - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to start a stage in an incomplete arena.
IncompleteArena(DAC, Arena) - Constructor for exception fr.aumgn.dac2.exceptions.IncompleteArena
 
incrementDacs() - Method in class fr.aumgn.dac2.game.training.TrainingPlayer
 
incrementFails() - Method in class fr.aumgn.dac2.game.training.TrainingPlayer
 
incrementLives() - Method in class fr.aumgn.dac2.game.classic.ClassicGamePlayer
 
incrementMultiplier() - Method in class fr.aumgn.dac2.game.colonnisation.ColonnPlayer
 
incrementSuccesses() - Method in class fr.aumgn.dac2.game.training.TrainingPlayer
 
InfoCommands - Class in fr.aumgn.dac2.commands
 
InfoCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.InfoCommands
 
init(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.StageCommands
 
InvalidSelectorForRegion - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to select a shape with an invalid worldedit selector.
InvalidSelectorForRegion(DAC, WESelector, Class<? extends Shape>) - Constructor for exception fr.aumgn.dac2.exceptions.InvalidSelectorForRegion
 
isADAC(World) - Method in class fr.aumgn.dac2.shape.column.Column
 
isComplete() - Method in class fr.aumgn.dac2.arena.Arena
Checks if this arena is complete.
isDead() - Method in class fr.aumgn.dac2.game.classic.ClassicGamePlayer
 
isFilled(World) - Method in class fr.aumgn.dac2.arena.regions.Pool
 
isIn(World) - Method in class fr.aumgn.dac2.arena.Arena
 
isLastTurn() - Method in class fr.aumgn.dac2.game.GameParty
 
isOnline() - Method in class fr.aumgn.dac2.game.GamePlayer
 
isPlayerTurn(Player) - Method in class fr.aumgn.dac2.game.AbstractGame
Check if it's the given player turn.
isPlayerTurn(Player) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
isPlayerTurn(Player) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
isPlayerTurn(Player) - Method in class fr.aumgn.dac2.game.training.Training
 
isSpectator(Player) - Method in class fr.aumgn.dac2.game.AbstractGame
 
isSpectator(Player) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
isSpectator(Player) - Method in interface fr.aumgn.dac2.stage.Stage
 
isTurn(T) - Method in class fr.aumgn.dac2.game.GameParty
 
isWater(World) - Method in class fr.aumgn.dac2.shape.column.Column
 
isWorldEditEnabled() - Method in class fr.aumgn.dac2.DACPlugin
 
iterable() - Method in class fr.aumgn.dac2.game.GameParty
Returns the internal array used to store the players.
iterator() - Method in class fr.aumgn.dac2.config.Colors
 
iterator() - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShape
 
iterator() - Method in class fr.aumgn.dac2.shape.column.Column
 
iterator() - Method in class fr.aumgn.dac2.shape.CuboidShape
 
iterator() - Method in class fr.aumgn.dac2.shape.CylinderShape
 
iterator() - Method in class fr.aumgn.dac2.shape.PolygonalShape
 

J

join(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.PlayerCommands
 
JoinStage - Class in fr.aumgn.dac2.stage.join
 
JoinStage(DAC, Arena) - Constructor for class fr.aumgn.dac2.stage.join.JoinStage
 

K

kick(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.StageCommands
 

L

length() - Method in class fr.aumgn.dac2.arena.Arenas
 
list(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.InfoCommands
 
list(CommandSender) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
list(CommandSender) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
list(CommandSender) - Method in class fr.aumgn.dac2.game.training.Training
 
list(CommandSender) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
list(CommandSender) - Method in interface fr.aumgn.dac2.stage.Stage
 
listener - Variable in class fr.aumgn.dac2.game.AbstractGame
 
load(DAC) - Method in class fr.aumgn.dac2.arena.Arenas
 

M

missingPermOtherMessage(String) - Method in class fr.aumgn.dac2.commands.arg.ArenaArg
 
missingPermOtherMessage(String) - Method in class fr.aumgn.dac2.commands.arg.StageArg
 
msg(String) - Method in class fr.aumgn.dac2.commands.DACCommands
 
msg(String, Object...) - Method in class fr.aumgn.dac2.commands.DACCommands
 

N

name - Variable in class fr.aumgn.dac2.config.Color
 
nextTurn() - Method in class fr.aumgn.dac2.game.GameParty
 

O

onDamage(EntityDamageEvent) - Method in class fr.aumgn.dac2.game.GameListener
 
onDisable() - Method in class fr.aumgn.dac2.DACPlugin
 
onEnable() - Method in class fr.aumgn.dac2.DACPlugin
 
onFail(Vector2D) - Method in class fr.aumgn.dac2.game.classic.ClassicGamePlayer
 
onJumpFail(Player) - Method in class fr.aumgn.dac2.game.AbstractGame
Callback called when a player failed.
onJumpFail(Player) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
onJumpFail(Player) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
onJumpFail(Player) - Method in class fr.aumgn.dac2.game.training.Training
 
onJumpSuccess(Player) - Method in class fr.aumgn.dac2.game.AbstractGame
Callback called when a player succeed.
onJumpSuccess(Player) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
onJumpSuccess(Player) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
onJumpSuccess(Player) - Method in class fr.aumgn.dac2.game.training.Training
 
onMove(PlayerMoveEvent) - Method in class fr.aumgn.dac2.game.GameListener
 
onNewTurn() - Method in class fr.aumgn.dac2.game.AbstractGame
 
onNewTurn() - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
onNewTurn() - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
onNewTurn() - Method in interface fr.aumgn.dac2.game.Game
Callback called when a new turn starts.
onPlayerLoss(ClassicGamePlayer) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
onPlayerWin(ClassicGamePlayer) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
onQuit(Player) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
onQuit(Player) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
onQuit(Player) - Method in class fr.aumgn.dac2.game.training.Training
 
onQuit(Player) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
onQuit(Player) - Method in interface fr.aumgn.dac2.stage.Stage
 
onRawQuit(PlayerQuitEvent) - Method in class fr.aumgn.dac2.game.GameListener
 

P

PLAYER_MAX_HEALTH - Static variable in class fr.aumgn.dac2.utils.DACUtil
 
PlayerCommands - Class in fr.aumgn.dac2.commands
 
PlayerCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.PlayerCommands
 
playerId - Variable in class fr.aumgn.dac2.game.GamePlayer
 
PlayerStartData - Interface in fr.aumgn.dac2.game.start
Defines methods for all data associated to a player to start a new Game.
PolygonalShape - Class in fr.aumgn.dac2.shape
 
PolygonalShape(int, int, Vector2D[]) - Constructor for class fr.aumgn.dac2.shape.PolygonalShape
 
Pool - Class in fr.aumgn.dac2.arena.regions
 
Pool(FlatShape) - Constructor for class fr.aumgn.dac2.arena.regions.Pool
 
pool(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.SetCommands
 
pool(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SelectCommands
 
pool(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SetWECommands
 
PoolFilling - Interface in fr.aumgn.dac2.arena.regions
 
PoolFilling.AllButOne - Class in fr.aumgn.dac2.arena.regions
Replaces all columns (except a random one).
PoolFilling.AllButOne() - Constructor for class fr.aumgn.dac2.arena.regions.PoolFilling.AllButOne
 
PoolFilling.DeACoudre - Class in fr.aumgn.dac2.arena.regions
Replaces one column over two.
PoolFilling.DeACoudre() - Constructor for class fr.aumgn.dac2.arena.regions.PoolFilling.DeACoudre
 
PoolFilling.Fully - Class in fr.aumgn.dac2.arena.regions
Replaces all columns.
PoolFilling.Fully() - Constructor for class fr.aumgn.dac2.arena.regions.PoolFilling.Fully
 
PoolFilling.Randomly - Class in fr.aumgn.dac2.arena.regions
Replaces some columns randomly.
PoolFilling.Randomly(double) - Constructor for class fr.aumgn.dac2.arena.regions.PoolFilling.Randomly
 
PoolFilling.Reset - Class in fr.aumgn.dac2.arena.regions
Resets the pool.
PoolFilling.Reset() - Constructor for class fr.aumgn.dac2.arena.regions.PoolFilling.Reset
 
PoolReset - Enum in fr.aumgn.dac2.config
 
PoolShapeNotFlat - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to assign a non flat shape to a pool.
PoolShapeNotFlat(DAC, Object) - Constructor for exception fr.aumgn.dac2.exceptions.PoolShapeNotFlat
 
PoolVisitor - Class in fr.aumgn.dac2.game.colonnisation
 
PoolVisitor(Arena, Color) - Constructor for class fr.aumgn.dac2.game.colonnisation.PoolVisitor
 
PoolVisitor(World, Pool, Color) - Constructor for class fr.aumgn.dac2.game.colonnisation.PoolVisitor
 

Q

quickstart(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.StageCommands
 
quit(Player) - Method in class fr.aumgn.dac2.commands.PlayerCommands
 

R

random() - Method in class fr.aumgn.dac2.config.Colors
 
randomly(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.FillCommands
 
RandomPattern - Class in fr.aumgn.dac2.shape.column
 
RandomPattern(List<ColumnPattern>) - Constructor for class fr.aumgn.dac2.shape.column.RandomPattern
 
Region - Class in fr.aumgn.dac2.arena.regions
 
Region() - Constructor for class fr.aumgn.dac2.arena.regions.Region
 
register(String, GameFactory, String...) - Static method in class fr.aumgn.dac2.game.GameFactory
Registers a GameFactory with the given name & aliases.
registerShape(Class<? extends Shape>) - Static method in class fr.aumgn.dac2.arena.regions.GsonRegionFactory
 
reload(CommandSender) - Method in class fr.aumgn.dac2.commands.AdminCommands
 
reloadDACConfig() - Method in class fr.aumgn.dac2.DACPlugin
 
reloadData() - Method in class fr.aumgn.dac2.DAC
 
removePlayer(T) - Method in class fr.aumgn.dac2.game.GameParty
 
removeSpectator(Player) - Method in class fr.aumgn.dac2.game.AbstractGame
 
removeSpectator(Player) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
removeSpectator(Player) - Method in interface fr.aumgn.dac2.stage.Stage
 
reset(World) - Method in class fr.aumgn.dac2.arena.regions.Pool
 
reset(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.FillCommands
 
reset(World) - Method in class fr.aumgn.dac2.shape.column.Column
 
resetMultiplier() - Method in class fr.aumgn.dac2.game.colonnisation.ColonnPlayer
 
resetPoolOnEnd() - Method in class fr.aumgn.dac2.game.AbstractGame
Resets the pool if configured to do so on game end.
resetPoolOnStart() - Method in class fr.aumgn.dac2.game.AbstractGame
Resets the pool if configured to do so on game start.

S

safeGetDiving(DAC) - Method in class fr.aumgn.dac2.arena.Arena
Returns the diving board if defined or throws an exception if not.
safeGetPool(DAC) - Method in class fr.aumgn.dac2.arena.Arena
Returns the pool if defined or throws an exception if not.
safeGetStartRegion(DAC) - Method in class fr.aumgn.dac2.arena.Arena
Returns the start region if defined or throws an exception if not.
safeGetSurroundingRegion(DAC) - Method in class fr.aumgn.dac2.arena.Arena
Returns the surrounding region if defined or throws an exception if not.
saveAll(DAC) - Method in class fr.aumgn.dac2.arena.Arenas
 
saveArena(DAC, Arena) - Method in class fr.aumgn.dac2.arena.Arenas
 
select(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.DisabledWorldEditCommands
 
SelectCommands - Class in fr.aumgn.dac2.commands.worldedit
 
SelectCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.worldedit.SelectCommands
 
send(String, Object...) - Method in class fr.aumgn.dac2.game.AbstractGame
Send a message which is recorded in the main PluginMessages instance.
sendMessage(String) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
sendMessage(String) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
sendMessage(String) - Method in class fr.aumgn.dac2.game.GamePlayer
 
sendMessage(String) - Method in class fr.aumgn.dac2.game.training.Training
 
sendMessage(String) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
sendMessage(String) - Method in interface fr.aumgn.dac2.stage.Stage
 
sendSpectators(String) - Method in class fr.aumgn.dac2.game.AbstractGame
Sends a message to this game's spectators by prefixing the message with the arena's name as specified in the config.
sendStats(PluginMessages) - Method in class fr.aumgn.dac2.game.training.TrainingPlayer
 
sendTimeMessage(String) - Method in class fr.aumgn.dac2.game.GameTimer
 
set(World, Material) - Method in class fr.aumgn.dac2.shape.column.Column
 
set(World, Material, short) - Method in class fr.aumgn.dac2.shape.column.Column
 
set(World, ColumnPattern) - Method in class fr.aumgn.dac2.shape.column.Column
 
SetCommands - Class in fr.aumgn.dac2.commands
 
SetCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.SetCommands
 
setDiving(Diving) - Method in class fr.aumgn.dac2.arena.Arena
 
setPool(Pool) - Method in class fr.aumgn.dac2.arena.Arena
 
setStartRegion(StartRegion) - Method in class fr.aumgn.dac2.arena.Arena
 
setSurroundingRegion(SurroundingRegion) - Method in class fr.aumgn.dac2.arena.Arena
Sets the surrrounding region.
setwe(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.DisabledWorldEditCommands
 
SetWECommands - Class in fr.aumgn.dac2.commands.worldedit
 
SetWECommands(DAC) - Constructor for class fr.aumgn.dac2.commands.worldedit.SetWECommands
 
shape - Variable in class fr.aumgn.dac2.shape.iterator.CuboidColumnsIterator
 
Shape - Interface in fr.aumgn.dac2.shape
Represents a region shape.
ShapeFactory - Enum in fr.aumgn.dac2.shape
 
ShapeName - Annotation Type in fr.aumgn.dac2.shape
The name of the shape used to serialize it with Gson.
SimplePlayerStartData - Class in fr.aumgn.dac2.game.start
 
SimplePlayerStartData(Color, Player) - Constructor for class fr.aumgn.dac2.game.start.SimplePlayerStartData
 
size() - Method in class fr.aumgn.dac2.config.Colors
 
size() - Method in class fr.aumgn.dac2.game.GameParty
 
size() - Method in class fr.aumgn.dac2.game.start.GameQuickStart
 
size() - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
size2D() - Method in class fr.aumgn.dac2.arena.regions.Pool
 
SpectatorCommands - Class in fr.aumgn.dac2.commands
 
SpectatorCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.SpectatorCommands
 
spectators - Variable in class fr.aumgn.dac2.game.AbstractGame
 
Stage - Variable in class fr.aumgn.dac2.commands.DACCommands
StageArg factory.
Stage - Interface in fr.aumgn.dac2.stage
 
StageAlreadyRunning - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to start a new stage for an arena which already has one.
StageAlreadyRunning(PluginMessages) - Constructor for exception fr.aumgn.dac2.exceptions.StageAlreadyRunning
 
StageArg - Class in fr.aumgn.dac2.commands.arg
 
StageArg(DAC, String) - Constructor for class fr.aumgn.dac2.commands.arg.StageArg
 
StageArg.NoStageForArena - Exception in fr.aumgn.dac2.commands.arg
 
StageArg.NoStageForArena(DAC, Arena) - Constructor for exception fr.aumgn.dac2.commands.arg.StageArg.NoStageForArena
 
StageArg.NoStageForPlayer - Exception in fr.aumgn.dac2.commands.arg
 
StageArg.NoStageForPlayer(DAC) - Constructor for exception fr.aumgn.dac2.commands.arg.StageArg.NoStageForPlayer
 
StageCommands - Class in fr.aumgn.dac2.commands
 
StageCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.StageCommands
 
Stages - Class in fr.aumgn.dac2.stage
 
Stages(DAC) - Constructor for class fr.aumgn.dac2.stage.Stages
 
start(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.SetCommands
 
start(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.StageCommands
 
start(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SelectCommands
 
start(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SetWECommands
 
start() - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
start() - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
start() - Method in class fr.aumgn.dac2.game.training.Training
 
start() - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
start() - Method in interface fr.aumgn.dac2.stage.Stage
 
start(Stage) - Method in class fr.aumgn.dac2.stage.Stages
 
StartRegion - Class in fr.aumgn.dac2.arena.regions
 
StartRegion(Shape) - Constructor for class fr.aumgn.dac2.arena.regions.StartRegion
 
stop(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.StageCommands
 
stop(boolean) - Method in class fr.aumgn.dac2.game.classic.ClassicGame
 
stop(boolean) - Method in class fr.aumgn.dac2.game.colonnisation.Colonnisation
 
stop(boolean) - Method in class fr.aumgn.dac2.game.training.Training
 
stop(boolean) - Method in class fr.aumgn.dac2.stage.join.JoinStage
 
stop(boolean) - Method in interface fr.aumgn.dac2.stage.Stage
 
stop(Stage) - Method in class fr.aumgn.dac2.stage.Stages
 
surrounding(CommandSender, CommandArgs) - Method in class fr.aumgn.dac2.commands.SetCommands
 
surrounding(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SelectCommands
 
surrounding(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.worldedit.SetWECommands
 
SurroundingRegion - Class in fr.aumgn.dac2.arena.regions
 
SurroundingRegion(Shape) - Constructor for class fr.aumgn.dac2.arena.regions.SurroundingRegion
 
SurroundingRegion(Diving, Pool) - Constructor for class fr.aumgn.dac2.arena.regions.SurroundingRegion
 
switchTo(Stage) - Method in class fr.aumgn.dac2.stage.Stages
 

T

teleport(World, Vector) - Method in class fr.aumgn.dac2.game.GamePlayer
 
teleport(World, Vector, Direction) - Method in class fr.aumgn.dac2.game.GamePlayer
 
teleport(Location) - Method in class fr.aumgn.dac2.game.GamePlayer
 
TICKS_PER_SECONDS - Static variable in class fr.aumgn.dac2.utils.DACUtil
 
toLocation(World) - Method in class fr.aumgn.dac2.arena.Diving
 
TooLargeArbitraryShape - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to define an arbitrary shape which is too large.
TooLargeArbitraryShape(DAC) - Constructor for exception fr.aumgn.dac2.exceptions.TooLargeArbitraryShape
 
TooManyPlayers - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to start a game with too many players.
TooManyPlayers(String) - Constructor for exception fr.aumgn.dac2.exceptions.TooManyPlayers
 
tpAfterJumpFail(GamePlayer) - Method in class fr.aumgn.dac2.game.AbstractGame
Teleport the player if configured to do so after player's failed jump.
tpAfterJumpSuccess(GamePlayer, Column) - Method in class fr.aumgn.dac2.game.AbstractGame
Teleport the player if configured to do so after player's success.
tparena(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.ArenasCommands
 
tpBeforeJump(GamePlayer) - Method in class fr.aumgn.dac2.game.AbstractGame
Teleport the player if configured to do so on player's turn.
tpToStart() - Method in class fr.aumgn.dac2.game.GamePlayer
 
Training - Class in fr.aumgn.dac2.game.training
 
Training(DAC, GameStartData) - Constructor for class fr.aumgn.dac2.game.training.Training
 
TrainingPlayer - Class in fr.aumgn.dac2.game.training
 
TrainingPlayer(PlayerRef, PlayerStartData) - Constructor for class fr.aumgn.dac2.game.training.TrainingPlayer
 

U

UniformPattern - Class in fr.aumgn.dac2.shape.column
A column pattern which set all blocks uniformly.
UniformPattern(Material) - Constructor for class fr.aumgn.dac2.shape.column.UniformPattern
 
UniformPattern(Material, int) - Constructor for class fr.aumgn.dac2.shape.column.UniformPattern
 
UniformPattern(Color) - Constructor for class fr.aumgn.dac2.shape.column.UniformPattern
 
UnknownGameType - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to get a game type which is not known by the plugin.
UnknownGameType(DAC, String) - Constructor for exception fr.aumgn.dac2.exceptions.UnknownGameType
 
unwatch(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.SpectatorCommands
 

V

value() - Method in class fr.aumgn.dac2.commands.arg.ArenaArg
 
value() - Method in class fr.aumgn.dac2.commands.arg.ColorArg
 
value() - Method in class fr.aumgn.dac2.commands.arg.StageArg
 
valueOf(String) - Static method in enum fr.aumgn.dac2.config.PoolReset
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum fr.aumgn.dac2.shape.ShapeFactory
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum fr.aumgn.dac2.shape.worldedit.WESelector
Returns the enum constant of this type with the specified name.
values() - Static method in enum fr.aumgn.dac2.config.PoolReset
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum fr.aumgn.dac2.shape.ShapeFactory
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum fr.aumgn.dac2.shape.worldedit.WESelector
Returns an array containing the constants of this enum type, in the order they are declared.
version(CommandSender) - Method in class fr.aumgn.dac2.commands.AdminCommands
 
visit(Vector2D) - Method in class fr.aumgn.dac2.game.colonnisation.PoolVisitor
 
visit() - Method in class fr.aumgn.dac2.shape.ArbitraryFlatShapeVisitor
 

W

watch(Player, CommandArgs) - Method in class fr.aumgn.dac2.commands.SpectatorCommands
 
we2bu(Vector) - Static method in class fr.aumgn.dac2.shape.worldedit.WEShapeUtils
 
we2bu(Vector2D) - Static method in class fr.aumgn.dac2.shape.worldedit.WEShapeUtils
 
WERegionIncomplete - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to use an incomplete WorldEdit Region.
WERegionIncomplete(DAC) - Constructor for exception fr.aumgn.dac2.exceptions.WERegionIncomplete
 
WERegionNotSupported - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to assigns a shape based on a WorldEdit region which is not currently supported.
WERegionNotSupported(DAC, Class<? extends Region>) - Constructor for exception fr.aumgn.dac2.exceptions.WERegionNotSupported
 
WESelectionNotSupported - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to create a selector from a shape which is not supported.
WESelectionNotSupported(DAC, Class<? extends Shape>) - Constructor for exception fr.aumgn.dac2.exceptions.WESelectionNotSupported
 
WESelector - Enum in fr.aumgn.dac2.shape.worldedit
 
WEShapeUtils - Class in fr.aumgn.dac2.shape.worldedit
 
WorldEditCommands - Class in fr.aumgn.dac2.commands.worldedit
 
WorldEditCommands(DAC) - Constructor for class fr.aumgn.dac2.commands.worldedit.WorldEditCommands
 
WorldEditNotAvailable - Exception in fr.aumgn.dac2.exceptions
Thrown when trying to access WorldEdit whereas it has been disabled.
WorldEditNotAvailable(DAC) - Constructor for exception fr.aumgn.dac2.exceptions.WorldEditNotAvailable
 
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