public class ClassicGamePlayer extends GamePlayer
playerId
Constructor and Description |
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ClassicGamePlayer(PlayerRef playerId,
PlayerStartData playerData) |
Modifier and Type | Method and Description |
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Vector2D |
getDeathPosition() |
int |
getLives() |
void |
incrementLives() |
boolean |
isDead() |
void |
onFail(Vector2D deathPosition) |
delayedTeleport, delayedTpToStart, getColor, getColumnPattern, getDisplayName, getIndex, isOnline, sendMessage, teleport, teleport, teleport, tpToStart
public ClassicGamePlayer(PlayerRef playerId, PlayerStartData playerData)
public int getLives()
public Vector2D getDeathPosition()
public void incrementLives()
public boolean isDead()
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