Package | Description |
---|---|
fr.aumgn.dac2.arena.regions | |
fr.aumgn.dac2.config | |
fr.aumgn.dac2.game | |
fr.aumgn.dac2.shape.column |
Modifier and Type | Method and Description |
---|---|
void |
PoolFilling.fill(World world,
Pool pool,
ColumnPattern pattern) |
void |
PoolFilling.Reset.fill(World world,
Pool pool,
ColumnPattern pattern) |
void |
PoolFilling.Fully.fill(World world,
Pool pool,
ColumnPattern pattern) |
void |
PoolFilling.Randomly.fill(World world,
Pool pool,
ColumnPattern pattern) |
void |
PoolFilling.DeACoudre.fill(World world,
Pool pool,
ColumnPattern pattern) |
void |
PoolFilling.AllButOne.fill(World world,
Pool pool,
ColumnPattern pattern) |
Modifier and Type | Method and Description |
---|---|
ColumnPattern |
DACConfig.getNeutralPattern() |
Modifier and Type | Method and Description |
---|---|
ColumnPattern |
GamePlayer.getColumnPattern() |
Modifier and Type | Class and Description |
---|---|
class |
GlassyPattern
A column pattern decorator which change the top block into a glass block.
|
class |
RandomPattern |
class |
UniformPattern
A column pattern which set all blocks uniformly.
|
Modifier and Type | Method and Description |
---|---|
void |
Column.set(World world,
ColumnPattern pattern) |
Constructor and Description |
---|
GlassyPattern(ColumnPattern pattern) |
Constructor and Description |
---|
RandomPattern(List<ColumnPattern> patterns) |
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