Package | Description |
---|---|
fr.aumgn.dac2.arena.regions | |
fr.aumgn.dac2.game | |
fr.aumgn.dac2.shape | |
fr.aumgn.dac2.shape.column | |
fr.aumgn.dac2.shape.iterator |
Modifier and Type | Method and Description |
---|---|
Column |
Pool.getColumn(Player player) |
Column |
Pool.getColumn(Vector2D pt) |
Modifier and Type | Method and Description |
---|---|
protected void |
AbstractGame.tpAfterJumpSuccess(GamePlayer player,
Column column)
Teleport the player if configured to do so after player's success.
|
Modifier and Type | Method and Description |
---|---|
Column |
PolygonalShape.getColumn(Vector2D pt) |
Column |
FlatShape.getColumn(Vector2D pt) |
Column |
CylinderShape.getColumn(Vector2D pt) |
Column |
CuboidShape.getColumn(Vector2D pt) |
Column |
ArbitraryFlatShape.getColumn(Vector2D pt) |
Modifier and Type | Method and Description |
---|---|
Iterator<Column> |
PolygonalShape.iterator() |
Iterator<Column> |
CylinderShape.iterator() |
Iterator<Column> |
CuboidShape.iterator() |
Iterator<Column> |
ArbitraryFlatShape.iterator() |
Modifier and Type | Method and Description |
---|---|
void |
UniformPattern.apply(World world,
Column column) |
void |
RandomPattern.apply(World world,
Column column) |
void |
GlassyPattern.apply(World world,
Column column) |
void |
ColumnPattern.apply(World world,
Column column) |
Modifier and Type | Method and Description |
---|---|
protected Column |
CuboidColumnsIterator.computeNext() |
protected Column |
ColumnsIterator.computeNext() |
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